﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using FSS.UI;

public class Demo : MonoBehaviour
{
	void Start ()
    {
        UIManager.Instance.Init("Canvas");
        UIManager.Instance.ShowWnd<WndLoading>("loading wnd");
    }
	
	void Update ()
    {
		
	}
}
